Arena

The Arena is a 12 hour event that occurs every 2 days, and lasts 12 hours. Players can compete for various rewards such as Gems, cards and titles which affect gameplay.

How to Participate
The arena requires the player to have at least one Uncommon or higher rank Guardian in order to play. The Uncommon and higher rank guardians are obtained through combining, pulling from card packs and rewards from World Bosses or from a previous arena.

When creating a team, a player should consider the effects of multiple same type cards in one setting. Two or more of the same type in an arena formation will unlock a bonus ability unique for that race for the player.
 * 2+ Humans: Great Tactics - increases overall health and damage of Human cards.
 * 2+ Demons: Hell's Fire - greatly increases damage of Demon cards.
 * 2+ Gods: Divine Blessing - greatly increases health of God cards.
 * 2+ Gaia: Nature's Fury - greatly increases damage and slightly increases health of Gaia cards.

With Legend+ rank cards, they also have a personal ability. Human and Demon cards can inflict more damage then usual while God and Gaia cards will heal the lead Guardian on their team. Human and Demon cards can inflict more damage then usual while God and Gaia cards will heal the lead Guardian on their team. Demon and God-type cards have stronger ability effects compared to Human and Gaia-types of the same grade.

Once a team is set, players can battle other players in the arena with their set teams. Cards will attack each other, using abilities until one player defeats the other. Those cards are not lost and it is possible to obtain a draw instead of a win or loss. Winning a battle gains more points, losing a battle gives less points, while drawing gives a neutral amount of points.

AP points (Arena battle points) restore by one every 10 minutes. Alternatively, to get all five back at once you can pay 10 Jewels to do so.