Combining

When combining in Fantasy Warlord, you are losing two cards for a chance to get one card of a higher tier.

Each rank has a specific set chance to succeed. For example, Uncommon to S-Rare ranks have the same chance of 70%, while Epic to S-Legend only have a 60% chance. Any other rank higher then that only has a 50% chance to succeed. Alternatively, you can "S-Combine" them, guaranteeing that the card will upgrade and increases the chance for ★ cards of that rank. They are relatively rare to obtain from normal cards and the chances are increased if gold-trimmed cards are used.

Successful combines will affect the picked card, highly dependent on what cards are chosen for the combine. If a player combines two human-type cards and succeeds, they will always get a human card one rank higher. If they are ★ cards instead, the chances for a ★ are greatly increased although like "S-Combines", the new card may be a normal one instead.

If the combine fails, the player will be left with another card of that same rank (so if a player combines two S-Ancient cards and fail, they would obtain any normal S-Ancient class card, including the ones used for the combine). The player will be given an option to rescue the guardian, which will cost gems but will return both guardians that were used in the combine back. Players with strong cards should be advised to wait for combine events or use their own methods, as those cards usually provide the bulk of the player's attack and defence, and losing them can result in the player becoming weaker.

Several items can increase the chance of combine rates. The Legendary Ring, a treasure obtained after completing rank 3 of Chapter 10, increases success rates of combining by 5%. The Beast Amulet, obtainable from having an account in Monster Warlord to level 15 and copying the code into a box will increase the success rate by 1%.

The occasional "Combine" event can occur around every month. This event increases the combine chance of all cards by 20-30% and reduces gold and jewel costs by 20-40%. (so combining Chaos grade cards, which normally cost 1,000,000 gold, would cost the player 800,000 gold).